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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.02.18 02:14:00 -
[1]
Excellent,
I've been waiting for more information on Incarna. I've watched the CCP videos a few times through and it's quite exciting. Actually, the new direction for EVE was what I, as a beta tester many moons ago, was hoping would happen. That's actually why I'm back as a player again.
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Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.02.18 07:05:00 -
[2]
Originally by: Raid'En Edited by: Raid''En on 18/02/2011 02:30:03
Quote: we are now ready to start a conversation with you on the very concrete, deliverable features being worked on. And itĘs not a barely concealed retelling of the Pocahontas story...
i only see a pocahontas story here. we were already talking WIS when i joined the game 4 years ago.. and now, after all this time, we only have that ? the dev blog was fun to read, sure the images are nice but... i didn't saw any content.
seriously what do we will get from this blog ? a a nice room where you can move, see your ship outside, and activate manually the items of our normal UI.
people will play a bit on the 1st days, but after... no one will care until real content is here. and for your tests for the next level i doubt it would be much usefull if it's what happen.
so i hope you'll add a little something at least. give use minigames for example, some basic things that exist by dozen on the net, but that if we can have on eve, we will play on eve.
Raid'En, check this video out. It's the first in a series of three videos. It shows the scope of what they are doing... and yes, you can see the minigame they have in store for us:
http://www.youtube.com/watch?v=r7R6AxoO8yY For the Republic, For the Matari
My EVE-inspired art.
http://sig.gamerdna. |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.03.07 07:40:00 -
[3]
Originally by: Lukas Rox 1. CQ MUST be optional. There is no way a computer can load more data in the same time (environment + avatar + ship) against the current station UI (ship + environment).
2. Incarna mode MUST allow use of the old interface (chats, charts, and tables)
Sandbox is about a choice - if you dont give players choice, you are making a sandbox with concrete instead of sand.
If you look at the Incarna videos CCP put out, it looks like the User Interface is the same, nothing different. _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.03 06:16:00 -
[4]
We were told that during Fanfest that 1-2 weeks after Fanfest we'd get Incarna's first iterative release, Captains Quarters. I've been searching, but I don't see any new news on this since Fanfest.
Anyone heard the latest? _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.10 21:24:00 -
[5]
This is the thing I log on to the forums everyday to see. :)
Let's do this thing. _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.11 04:14:00 -
[6]
Originally by: Vheras
Originally by: GalacticRonin Where is Incarna, CCP? I really hate to add to the Forum Whine Index, as it's something I don't make a habit of doing, but I think alot of us have been looking forward to this one and are eager to try it out on Sisi. While I understand there's a great deal of technical work that has to go into something as radically different as Incarna, was the theme for this fanfest kickoff not "Delivery"? I think many of us just want to see something, get a taste for what it's going to be and experience it firsthand.
Please, just get it out there.
Yeah what happened to Captain's Quarters being on SiSi??
The last thing I heard from anyone's mouth was 1-2 weeks after Fanfest. This was on the Fanfest livestream archives they have on Youtube.
Information about CQ and Incarna status... like a slowly dripping faucet.. we just want it to flow!
:P _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.12 09:23:00 -
[7]
The term "Captain's Quarters" is now slowly turning into a concept in my mind of a Captain with the name "Quarters".
Captain Quarters! A New Eden super hero! His super power? Providing couches and interface to every pod pilot in New Eden. Soooo... Super provisional powers of couches and interfaces... ACTIVATE! _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.12 09:34:00 -
[8]
Originally by: Scitor Nantom The term "Captain's Quarters" is now slowly turning into a concept in my mind of a Captain with the name "Quarters".
Captain Quarters! A New Eden super hero! His super power? Providing couches and interface to every pod pilot in New Eden. Soooo... Super provisional powers of couches and interfaces... ACTIVATE!
And the meme of "Captain's Quarters" causes one to search... for in searching it temporarily satisfies the minds desire to be preoccupied with thoughts of lounging and looking at interfaces... Google, let's seek search terms and explore memes and themes of a Captain and his Quarters...
Captain's Quarters (Resort)
_______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.13 11:11:00 -
[9]
Quote on When Captains Quarters is coming out (1-2 weeks from Fanfest) at 11:32 _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
|
Posted - 2011.04.15 06:39:00 -
[10]
I believe this has become an official "whine" for me. :)
So, anyone else anticipating Incarna... or are you all running off to other pursuits to get your mind off of the fact Captain's Quarters is not out yet? _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
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Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.16 14:36:00 -
[11]
Originally by: Ming Sying Edited by: Ming Sying on 15/04/2011 12:58:21 I don't envision an entirely new game at all from this, but more as an additional social experience for people playing the game.
Some features I will be expecting are:
- Strategy Room, alliance/corp meeting place where officers can upload powerpoint presentations, open the starmap and show pre-flight routes, videos, and audio files or just use a mic.
- Station social area, like a bar or game lounge with multiplayer games for people to play since the rest of EvE is such a terrible game.
- Dozens of other ways to implement a feature without dedicating the full resources required of an entirely new game.
I will say that CCP is not the blackhole company its players make it out to be. They could have charged players $50 for this expansion. If that was the case I could understand all the harsh criticism.
Right, from what I saw of those older videos, it gives the game more flavor, and gives roleplayers a bit more fun and environment. There's also that strategy game as you mentioned. What CCP has been doing, that I think is smart, is iterative releases.
I don't think Eve is a blackhole company selling vaporware or such but what they've shown of Incarna and when they said CQ was coming out have had me expecting CQ out by now.
The new character creator and Incarna are what piqued my interest again. I am a PVPer as well as an RPGer and I enjoy the immersion and sandbox roleplay value Eve has.
In my career, I have found that customers waiting on features or patches to issues appreciate updates when things don't go as expected.
For example, I'd rather hear that CQ is not even coming out two months from now and that the full rollout of Incarna is not coming out until the end of the year than nothing at all. :) _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
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Posted - 2011.04.19 22:29:00 -
[12]
http://www.eveonline.com/devblog.asp?a=blog&bid=874
Yeeeeeeeeeeeees! _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
|
Posted - 2011.04.19 22:34:00 -
[13]
Edited by: Scitor Nantom on 19/04/2011 22:35:26
Originally by: Ming Sying Edited by: Ming Sying on 18/04/2011 15:16:16 Roleplay is overrated. I'm just looking for something to do to kill time because I always find myself sitting in a station. Game immersion does help the "feel" of the game though, and probably draws in more new players for me to exploit and kill.
It is what you make it to be. Game immersion is a result of great execution of representational storyline. Namely, does what you see and hear portray the story and setting well and in a way that captures the imagination?
Roleplay would be the players response to this that perpetuates this immersion for others.
Yeah, drawing in more players will always be a "win".
Now CQ is out for testing, all is well, hehe. _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
|
Posted - 2011.04.24 22:52:00 -
[14]
Edited by: Scitor Nantom on 24/04/2011 22:53:32
Originally by: Gryganne Edited by: Gryganne on 21/04/2011 15:48:43
Originally by: Scitor Nantom Edited by: Scitor Nantom on 19/04/2011 22:35:26 Game immersion is a result of great execution of representational storyline. Namely, does what you see and hear portray the story and setting well and in a way that captures the imagination?
That's too simplistic. A game can have no main storyline at all and still be incredibly immersive. The immersion factor is not something that's easy to pin down. Not only can it work differently for different people but there is no one aspect of a game that is guaranteed to bring it about for every game. It can, as you said, have to do with the storyline; it can have to do with the overall complexity and interest of the environment; it can have to do with graphics; or it can have to do with any number of other things. Important, however, is that no individual factor that contributes to immersion need be present in a given game for someone to get immersed. Some games might rely on graphics to draw players into the world but neglect the backstory, but a text-based game with no graphics at all can still be immersive.
In any case, story was never EvE's strong suit. I've never known anyone who got terribly interested in the lore of New Eden.
I would also say that immersion is seriously lacking in general in this game, as it's missing too many critical things. One of those is a story that draws people in, but I think a bigger problem is that people tend to interact less with other players here than in other games. I also think that this is in part because we do not play as avatars and do not interact with other players as avatars. The whole thing has a very impersonal and distant-from-humanity feel. Incarna, I hope, will make moves to fix this, but it will only help if stations are non instanced. Incarna is only a worthwhile endeavor if players can actually interact in public areas of the station. If it's just an instanced captain's quarter, even if we can invite other people to visit us, I don't see that as adding a great deal of interest to the game or doing anything very revolutionary.
I agree that it's other things than just storyline. I like it all to come together for sure. Yet, the storyline is what everything should abide by. Up until now it was the graphics (at least pertaining to ships and space) and the storyline. I think the short stories are great and offer a framework to go by. The item database also gives details. The timeline is something to keep in mind with roleplay as well.
Incarna will help immersion greatly, I agree. There will be more than just an instanced CQ, based on the early videos I saw. From what I understand, there will even be player owned shops as well as in-station strategy games you can wager on.
Oh, and if you want to see some video I shot of the recent test, here's my submission: Eve Online - First Steps Incarna
It's nice seeing your character "in the flesh". _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com [ |
Scitor Nantom
Minmatar AfterMath. -Mostly Harmless-
|
Posted - 2011.04.24 22:54:00 -
[15]
Originally by: Silinde Telemnar Will there be a way to access your ships cargo from the CQ? the present way to do it is to cumbersome.
I don't like having to click the ships button and then doubleclicking the ship you want.
From what I've seen, you can access the ship's menu through an object in the CQ. _______________________________________
For the Republic, For the Minmatar
http://eve.tilt180.com [ |
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